Simple Display Reference
The info panel uses a nested features.features map within each category. The simpleDisplay object contains multiple display categories.
You rarely need to edit these by hand: every key on this page has a toggle in
/omni settings, and the settings page writes the player file for you.
Structure
"simpleDisplay": {
"<category>": {
"features": {
"features": {
"<key>": true
},
"disabledDefaults": ["<key>"]
}
}
}
How defaults work:
features.features: explicit overrides.true= enabled,false= disabled.disabledDefaults: keys in this list that are not explicitly set infeatures.featuresare treated as disabled.- Keys not in either list default to enabled.
In practice, you only need to edit features.features to override individual settings. The disabledDefaults array is managed automatically.
The defaults below are the code defaults for a new file. The Default Experience preset in the settings GUI (General page) applies a curated set instead.
Categories & Feature Keys
Block
Blocks, plus the dropped-item and landmark keys (they share this category; the GUI shows them on the Blocks, Items, Landmarks and Runes tabs).
| Key | Default | Description |
|---|---|---|
blockId | off | Internal block id, e.g. Ore_Iron_Stone |
drops | off | Item the block gives when broken |
maxStack | off | Max stack size |
qualityLevel | off | Rarity name and item level |
fuelQuality | off | Burn value as fuel |
toolInfo | off | Says when the block is a tool |
craftingSources | off | Benches that can craft it (under the title) |
recipeIngredients | off | Crafting recipe with ingredient icons |
modSource | on | Which mod or pack adds it (under the title) |
augmentInfo | on | Augment blocks: level, range, grants, upgrade cost |
areaProtection | on | Warns when a block cannot be broken or used (protected area) |
itemId | on | Dropped items: internal item id |
itemQuantity | on | Dropped items: stack count, e.g. 12 / 64 |
itemRarity | on | Dropped items: rarity name and item level of the stack |
itemType | on | Dropped items: weapon, armor slot, tool speed, fuel value |
itemDurability | on | Dropped items: durability bar |
itemAbility | on | Runestones: ability cost, cooldown, tags; modifier effects |
memories | on | Heart of Orbis: memories grid and next reward |
teleporter | on | Teleporters: route to the linked warp and its distance |
gateway | on | Ancient Gateway: fragment, time left, players inside, Void Breach |
Farming
| Key | Default | Description |
|---|---|---|
cropName | on | Crop being grown |
stage | on | Growth stage and time left |
generation | on | Seed generation |
soilStatus | on | Soil condition (needs water) |
fertilizer | on | Fertilizer status |
Workbench
| Key | Default | Description |
|---|---|---|
tier | off | Bench tier level (T1-T3) |
tierBonus | off | Tier speed bonus percentage |
upgradeReqs | off | Materials for the next tier |
benchAugments | on | Augments active on the bench |
abilityLoadout | on | Runebinder's Lattice: your bound runes (see Runes) |
Furnace
| Key | Default | Description |
|---|---|---|
fuel | off | Fuel slot icon |
fuelLabel | off | "Fuel" label |
ingredients | off | Input slots |
ingredientsLabel | off | "Input" label |
progress | off | Processing progress bar |
progressText | off | Time remaining on the bar |
status | on | Furnace status (active/idle) |
output | off | Output slots |
outputLabel | off | "Output" label |
recipeName | off | What is being crafted |
Container
| Key | Default | Description |
|---|---|---|
itemCount | off | Total item count |
itemList | off | List of contained items |
slotGrid | on | Slot grid with item icons |
Extra field:
maxItemsToShow(number, default:5, range:1-20) - max items displayed in the item list
Consumable
| Key | Default | Description |
|---|---|---|
nutritionValues | on | Health, stamina and other stat gains |
effectName | on | Effect it applies |
effectDuration | on | How long the effect lasts |
effectType | on | Buff or debuff |
Entity
| Key | Default | Description |
|---|---|---|
playerName | on | Player username |
displayName | on | Custom name tag of the mob |
health | on | Health bar |
stamina | on | Stamina (players only) |
mana | on | Mana (players only) |
signatureEnergy | on | Signature ability charge (players only) |
oxygen | on | Oxygen level |
ammo | on | Ammo count |
invulnerable | on | Invulnerability status |
activeEffects | on | Active buffs/debuffs |
playerLives | on | Hardcore: lives left of the looked-at player |
playerAbilities | on | Ability runes bound by the looked-at player |
combatFocus | on | Keep showing the mob you fight for a few seconds |
hidePortrait | on | Hides the mob/player portrait next to the bars (stored inverted: false shows the portrait) |
Runes
Parts of the Runebinder's Lattice panel.
| Key | Default | Description |
|---|---|---|
runeIcons | on | Rune slots with icons. Off: rune names as text |
runeTags | on | Ability keywords under the name (Fire, Projectile...) |
runeCost | on | Effective mana cost and cooldown of each ability |
runeEffects | on | What the support runes change together |
runeWarnings | on | Bonuses with no effect, support runes that do nothing |
runeEmptyLines | on | Ability lines with no rune bound |
runeStorage | on | Runestone Storage count |
Subtitle
| Key | Default | Description |
|---|---|---|
position | off | Target block/entity coordinates |
distance | off | Distance to target |
type | off | Target type (block/entity) |
Visual
| Key | Default | Description |
|---|---|---|
iconBackground | on | Background behind item/block icon |
icon | on | Item/block icon itself |
titleBackground | on | Background behind title text |
detailsBackground | on | Background behind details text |
infoBarBackground | off | Background behind info bar |
Equipment
| Key | Default | Description |
|---|---|---|
equipmentHud | on | Master toggle for equipment display |
arrows | on | Arrow count badge |
stats | on | Health and resistance bonuses as tags beside the icons |
helmet | on | Head slot |
chest | on | Chest slot |
legs | on | Legs slot |
boots | on | Hands (gloves) slot. The key name is kept from older versions |
icons | on | Gear icon inside each ring |
durability | on | Exact durability under each icon, e.g. 150/180 |
percentage | on | Durability % under each icon |
progressBar | on | Durability ring around each icon, green to red |
stackVertically | off | Stack the icons in a column, values beside each icon |
Extra fields:
position(string, default:"BottomRight") - equipment HUD positionbadgeSize(string, default:"Medium") -Small,MediumorLargebonus/arrow badgesbottomRightOffsetY(number, default:120) - vertical offset for bottom-right positionoffsetX(number, default:0, range:-200to200) - horizontal offsetoffsetY(number, default:0, range:-200to200) - vertical offset